1. Having played on the English version of
Kapi-Regnum since one week after the opening day, what is your overall opinion
on the game, and it's growth with features and the players?
This game is fascinating! On one hand, the idea is
very simple but on the other hand, it demonstrates the complexity of economy.
There are so many different ways to earn money and to optimize the income.
My friends and I, we discuss about different strategies or trading partners
sometimes for hours. Most astonishing is how international this game is after
only a few months. I trade with my city all over the world. I make friends this
way and maybe I will meet them sometime and shake their hands.
2. Do you play across any of the other economy
simulation games from UpJers? (Kapilands, Kapitalism, etc)
Honestly I am not very experienced in playing online
games. I found the German version of Kapi-Regnum while I thoughtlessly surfed
the web during a break and started playing. It was fascinating so I continued
playing. Then the English server started and I started here as well.
3. Do you believe this experience from the other
servers has helped you now?
Yes, of course! It helped a lot when I decided my
production line. On the German version, I produced too complicated things at the
beginning so it needed a long time to earn good money.
The second start on the English server went much better with a simple product
but a friend of mine started again with a complex product and he is doing even
better.
It also helped me a lot at the beginning of the contest. I needed to decide very
fast if I want to participate to win or if I "only" sell flax to bigger cities.
I decided to sell the flax and this was a good decision because my city grew
continuously during the contest and there was no chance to win this contest for
me.
The first two, The Kingdom of Wrdoff and Obscurum, spent unbelievably much money
for this contest. Congratulations again to all who won a prize this time!
4. How do you feel the first contest on the server
has effected the economy?
Some were opposed at first, but most have since stated
they have infact profited.
5. Are you looking forward to a second contest for
the server, and will you take part in that one as well?
I hope the next contest is coming soon because a
contest has two main effects. Firstly, the small cities get a boost of their
income when they produce and sell the contest products. Secondly, the big cities
must decide if they participate or not. This reduces their income but they know
that Gold, Silver, or Bronze Medals will never be as cheap as they are now. Both
effects do have a balancing effect in the game and this is positive in my
opinion.
Well, the Medals are unique so I also want one â for honour! However, I do not
have enough cash flow yet so I must stay patient. My time will come!
6. Since the prizes in the contest are all
reputation based do you feel it is worth investing in the contest(s) as an
alternative to special buildings to earn reputation?
Winning a contest does satisfy an ambition and it does
a city honour to show one of the medals in the Hall of Fame. Buying a medal is
maybe impossible because no city provost will sell it. Even if there is one for
sale it will never be as cheap as buying the same reputation by any other status
symbol so I think it is always worth investing in a contest!
7. Do you specialise in a particular product or mix
& match to make a profit to improve your city?
As I mentioned above I do a very simple production line this time â herbs. After
the first adaptation of the price-calculation formula just before the contest,
the price for herbs went down and down so I decided to research honey as well.
Now I can change the product whenever I want without any changes in my building
structure. Later on when I feel comfortable with my cash flow, I will modify my
building structure for a more complex production line but I did not even decide
which one I would choose.
|
|
For this third edition of the Regnum Journal I was able to
contact, and Interview another of our users within the game.
Volki
Of the city Juvavum.
Volki was perhaps the largest supporter for the first contest of Kapi-Regnum.com
that passed just a few days ago. They setup a guessing thread with a prize to
find out what others thought would be the total amount of Flax delivered by the
first place winner, although virtually all of the guesses were far below the
achieved total sent in by The Kingdom of Wrdoff.
A massive total of 16,919,052 Flax.
In the Interview shown to the left and below they also provided an insight
into their opinion on the contest, and their experience during it stating how
they changed their production line during the contest to improve their profit
margin and expand their city without any loss of income.
Note that we generally select and contact people at random to inquire if they
would be interested in been Interviewed for the paper, and contacting one of the
editorial staff will not improve your chances of been one of those selected.
© Therian
8. Did you change your production line during the contest to
create Flax, or other products during a time of short supply to support yourself
or sell for a profit? When I got information about the
contest product, I changed my production line immediately. I only produced as
many herbs as I needed to fulfil the contracts for my trade partners. Like this,
I was able to produce a lot of flax daily and I sold it via contracts.
Nevertheless, these were too many pieces for this early stage of the game in my
opinion. I logged the cash flow of the big cities and saw that nobody can afford
this amount at a price I would have liked so I did not increase my profit a lot.
But, I had the chance to increase the area of my market stalls without loosing
money.
This is a very important point to counter the adaptation of the
price-calculation formula. Now it looks like I can sell my herbs again in my own
stalls and the herbs crisis of my city is past. 9. Do you have
a particular interest in the middle ages that has made you more inclined to play
Kapi-Regnum? I think in particular the Middle Ages are in
mind of many people. So many books or movies tell us magical and fantastic
stories about brave knights, monsters, and beautiful women. These stories
accompanied each of us since childhood and activated our imagination.
10. Approximately how much time do you put into the game on
an average day? I do not use a lot for playing, maybe 20
minutes. I use much more time to think about new strategies, discuss features of
the game with friends, or get in contact with other players.
11. How did you hear about the game, and have you referred anyone new to play? I read about the English version in the German Journal of Kapi-Regnum and this
one I found by accident as I mentioned above. This game was also fascinating for
some friends who joined as well the German version and moved afterwards to the
English server.
12. Any other comments you wish to add? I am astonished about the quality of some players. I think I did
not build up a bad economy in my city but a few cities are far ahead. These
players really have my respect.
To all others who are not fighting for the first place: Have fun & never forget,
we are not playing against each other; we are playing with each other! ~
Volki, Juvavum |